Blog Post #9: Interface & E-Lit

 

First, to define, the interface is the mediating object – or perhaps a better descriptor in the case of computers, a between-reality. The two examples presented use interfaces on the web and standard personal computer activities like clicking on buttons. They have limited UX diversity. They are narratively structured, but both with some user agency; both in different ways.

Shelley Jackson’s site focuses on the experience of the user of the relevant experiences with any part of the author’s body they are curious about – they are not limited to a track and can choose to look at any number of stories any number of times and they will not change. DepressionQuest is still free-choice but there are limited choices and the whole thing is supposed to feel like a prescribed experience - it is trying to simulate depression for the user. I think that the multimodal interface of pictures, music, and believable details does a good job here to immerse the user. On Jackson’s website, the accessibility couldn’t be simpler. The illustrations enhance the text and are out of the way of the site navigation. Like I said before, the content of the websites requires little diversity of experience to achieve its goals, so the diversity of presentation or amount of supplemental material is such that the UI should naturally be uncluttered and intuitive.

As far as how they fit into a genre of e-literature, they are both stories: one conceived and the other presumably true, they tell the story through text but also illustrations, like in printed books; they are also both interactive outside of flipping through pages or text. This last point is a big differentiator of e-lit and canonical print because e-lit can be interactive in ways that print cannot be, giving the user a different experience.

This matter of interface is paramount for authors because you affect how the user wants to engage with your content after experiencing it. I will consider the attention span of the user, what deserves its own web page, navigation, of course, and how exactly to organize it based on importance of content.

Comments

  1. I think having a well-structured interface helps to encourage interactivity with a website. "My Body, a Wunderkammer" by Shelley Jackson and "Depression Quest" by Zoe Quinn were really interesting to look at. They both fit into the genre of e-lit because they employ text and pictures as well as being interactive. They use multimedia such as audio. I have not fully decided what interface I want to use for my project. I would go with Weebly since I am already using it for another class but I also want to try a new web platform. I would also prioritize accessibility and usability, ensuring that my project is intuitive and easy to navigate.

    ReplyDelete
  2. I love how you emphasized the fact that interfaces should be "uncluttered and intuitive" as that is important with the interaction of the user with the website. It would not be optimal if the interface was chaotic and unorganized as the user would not be able to easily navigate the website, decreasing the number of viewers. I think the implementation of interface with authors is beneficial to the world of literature as it allows the users to interact directly with the materials and learn more! I will most likely use Weebly as I have used it before and also reviewed it today in class. I find it easily navigable and simple to use for both me and my readers.

    ReplyDelete
  3. I think its really important that you mentioned the interest of users in relation to the interface of the website. I agree that different content calls for personalized layout and modes for user engagement. For example, the depression quest is meant to simulate a very specific user experience of depression, so free choice is an appropriate choice to prompt engagement. I plan on using Wix for my website design because I have heard that the user interface is relatively intuitive, and I am a beginner to website design.

    ReplyDelete

Post a Comment

Popular posts from this blog

Blog 4: Information Visualizations and Distant Reading

Blog Post 6: Maps & Virtual Spaces (Pat Pasong)